Claude C. Kenni (
tothelight) wrote2009-10-22 03:18 pm
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Entry tags:
Power Retention
Character Name: Claude C. Kenni
Unit: Cepheus
Description of Powers:
1) Swordsmanship and melee combat - Not only how to use a sword as a sword and his fists as fists, but Special Attacks like the Air Slash, Mirror Slice, Burst Knuckle, etc.
2) Skills and Specialty Skills - ahahaha a really wide possible range of them?? But for the purposes of the game: mainly those related to Scientific Ability and Functionality (which he starts out with in canon). He also picked up Metalwork and Customization in his travels in Expel.
3) Talents - ...the main three he most usually gets are Originality, Dexterity and Writing Ability, so we'll go with those. [As of Day 25, (re)discovering his Sense of Design.]
Strength/Extent of Powers:
1) By game's end he's a battle-hardened fighter to the extent of being able to pull off SHADOW CLONES and fire from his fists with his special attacks. (At least about level 80.) ...pretty damn good for a human? I'd say high end of a normal human being in a JRPG, anyway
2)LEVEL 255 okay no maybe 92 Given the right equipment and materials and time, he could probably make/improve some decent weapons and armour (with about an 80% success rate). He's also fairly knowledgeable about general technology; not to the extent of a true scientist, but he can tell if wires are being crossed, that sort of thing.
3) He's good with anything requiring precision, and creative.
Innate:
1)No To some extent, he's trained up to that level, so muscle memory remains.
2) To a small extent (as relates to (3))
3) Yes - he was born with Talents.
Memory related:
1) Yes, technique-wise.
2) Yes
3) No
Relation to Memory:
1) Pretty related. Generally combat-related memories would help restore bits, but two memories are significant - his training under Gash (the Academy arms master) in relation to basic techniques, and his duel with Dias in the Lacour Tournament of Arms in relation to Special Attacks. These won't completely restore his fighting ability to post-game levels; re-training and experience is needed to bring it all back.
2) Also very related. Memories related to him crafting, watching people craft, observing technology at work may restore some familiarity, but as with (1) he will have to gain experience in Sabra La Tau to get back close to where he was.
Unit: Cepheus
Description of Powers:
1) Swordsmanship and melee combat - Not only how to use a sword as a sword and his fists as fists, but Special Attacks like the Air Slash, Mirror Slice, Burst Knuckle, etc.
2) Skills and Specialty Skills - ahahaha a really wide possible range of them?? But for the purposes of the game: mainly those related to Scientific Ability and Functionality (which he starts out with in canon). He also picked up Metalwork and Customization in his travels in Expel.
3) Talents - ...the main three he most usually gets are Originality, Dexterity and Writing Ability, so we'll go with those. [As of Day 25, (re)discovering his Sense of Design.]
Strength/Extent of Powers:
1) By game's end he's a battle-hardened fighter to the extent of being able to pull off SHADOW CLONES and fire from his fists with his special attacks. (At least about level 80.) ...pretty damn good for a human? I'd say high end of a normal human being in a JRPG, anyway
2)
3) He's good with anything requiring precision, and creative.
Innate:
1)
2) To a small extent (as relates to (3))
3) Yes - he was born with Talents.
Memory related:
1) Yes, technique-wise.
2) Yes
3) No
Relation to Memory:
1) Pretty related. Generally combat-related memories would help restore bits, but two memories are significant - his training under Gash (the Academy arms master) in relation to basic techniques, and his duel with Dias in the Lacour Tournament of Arms in relation to Special Attacks. These won't completely restore his fighting ability to post-game levels; re-training and experience is needed to bring it all back.
2) Also very related. Memories related to him crafting, watching people craft, observing technology at work may restore some familiarity, but as with (1) he will have to gain experience in Sabra La Tau to get back close to where he was.